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  • Home
    • About Us
  • Programs
    • Downloads >
      • Amazing Race Printables
    • For Schools >
      • The Amazing Race
      • Round the World Dance
      • Maths in Mini Golf
      • Ma (th) gicians
    • For OSHC >
      • Hip Hop: Evolution
      • Round the World Dance
      • Code Red
      • Monopoly Fitness
      • Abracadabra
      • Beat Busters
      • Film and video
      • Pop, Lock and Bop
      • Actors Guild
      • Make a mini album
      • Ebbs and Flows
      • Superhero Yoga
      • Mini Golf
      • Clue - Do
      • Giant Games
      • Survivor
      • The Amazing Race
      • Muay Thai Madness
    • For Child Care >
      • Superhero Yoga
      • Round the World Dance
      • Code Kinder
    • Private Events and Birthday Parties >
      • Childrens party ideas
    • Events and hire >
      • Giant Games Range
  • Terms and Conditions
  • Contact
    • Contact
    • Work with us
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News and Information

Monumental Team Building

23/6/2020

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I've long been fascinated with mystery, devouring new theories on historical anomalies such as the disappearing cultures, evidence of historic events and the building of ancient monuments. There are as many theories as to how ancient sites such as Stongehenge were built, and are there are on theories of why they were built, but this morning I discovered an interesting new one at New Scientist.

The benefits of team building have long been known, promoting cooperation, integration and improving relations between strangers and colleagues, but could team building have been a main purpose of historic monument building?

Research has shown that historic monuments have largely been built during times of stress and upheaval, and have been completed in empires with a wide variety of societal structure, including those with no clear leadership. Historical knowledge and archaelogical research  have led researchers to the surprising conclusion that many famous ancient structures were built by teams involving thousands of volunteers, often coming from different regions and ethnic groups.  This revelation has sparked new debate, as to whether team building  could have been one of the primary reasons for our ancient monuments, or whether the benefits were a lucky side effect which has helped to create and stabilise human society during times of turmoil.

Either way, it seems as though team building was a 'thing; much earlier than we realised, and it's probably something we should all consider doing more of.

I wonder if, in times such as these, it's time to fix a divided society by bringing them together to build some new monuments? 
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Create Your own superhero

11/6/2020

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Day 1:

Use the matrix to the left  to create your superhero name.

Day 2:

Download and print the superhero themed gratitude journal page below. Kids can think about their place in the world and write or draw their answers.
(Files available 17/6)
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Day 3:

Download the superhero logo creator kits in the colour of your choice (You will need one background file and one elements in the colour of your choice). Children can print out the elements, cut them out and stick them together to create a logo, or if you are talented with image editing, you can help your child combine your preferred elements before printing.

You can even print them onto transfer paper to add to your superhero cape.
Elements - blank
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Backgrounds - blank
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Elements - pink
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Elements - purple
File Size: 2706 kb
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Backgrounds -purple
File Size: 57369 kb
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Elements - Blue
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Backgrounds - Blue
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Day 4:

Grab your free printable superhero yoga goals poster to use at home.

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File Size: 3190 kb
File Type: jpg
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The Amazing Outdoor Isolation Race in action.

3/6/2020

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We ran the Amazing Outdoor Isolation Race last week in Sweden, with a group of teenagers aged 13 - 18. It seemed like the perfect outdoor activity to get the teenagers busy outdoors after being in isolation for some time.

We chose a location with a range of natural features, such as a group of ruined farm houses, a natural obstacle course and a large lake with prepared fire pits and seating. The location was also quite isolated, as we didn't want to be running into crowds.

We gave our race a survivor style theme, focusing on important survival  skills such as navigation, communication, finding food and lighting a fire.

Here is a brief rundown of how everything went, with pictures.
At the beginning of the race I gave each team of two:
  • A trail map of the area, showing the marked trails and how they intersect
  • One part of a topographic map, showing the location for the first task.
  • The first clue card, which stated that the teams needed to find the remaining 4 topographic map pieces (which were marked with clues and locations) in the ruins.
  • A backpack with a built in chair to rest
  • A 2 litre water bottle
  • A large bag of chips to share
The teams compared their topographic and trail maps to the large image on the noticeboard which marked where we were.
There was a small wrestling match as team #2 found the other teams map piece and attempted to sabotage them by keeping it in their pocket.
The teams managed to walk in the right direction to get to the ruins, whilst they got a little confused as the track went up the side of a fence, they managed to find the location and most of their map pieces.

Each piece was hidden in a place where it would be unaffected by wind, such as in between the boulders, or attached to the signposts. Each piece was marked with a location clue and the team name it belonged to.

Eventually team #2 gave up on finding their last card and decided to chance it and follow team #1 to find the location marked on that card so they wouldn't lose time.
Task 2 was 'Let me take a selfie'. The teams needed to take a selfie with an animal. We placed the clue on a noticeboard beside a farm that was part of the trail. The paddock was full of sheep, and the teams just needed to enter, find a sheep and take a picture with it.

It took them longer to navigate the map than to get the selfie - guess it's obvious where teenage talents lie!
The obstacle course included a balance beam, cargo net climb, tyre agility course, beams to duck and climb under and over, monkey bars, paralell bars and a low ropes course.
Task 3 was the obstacle course. We chose this area to run the race, specifically because of this free obstacle/ low ropes course in the forest that we could use.

Each team member had to complete the course in under 3 minutes, making sure they followed the guidelines on where to go under/ over/ touch each obstacle/ not touch the ground.

The teams were allowed to help each other through the course if needed, but the obstacles had to be done correctly. Team #1 had to redo the course, which would have given team #2 a lead, except that they didn't have the next map piece and needed to wait for team #1 to figure out where to go next.
Task 4 was 'Keen eyes'. The teams had to use the binoculars to find a code we had written on a large board and placed out earlier on a small island in the lake that was accessible via stepping stones. We had also tried the task with chalk first, but figured that bigger numbers would be better as our binoculars aren't the best!

Unfortunately one wrong number cost team #2, although they were the first to find the code.
Task 5 was to 'decode' the instructions for the next task. Each team got a set of paper cups and string to create a tin can phone, a decoding sheet and the coded instructions, completed using a different code for each team.

The code instructions were printed and stuck to trees on the opposite side of a small inlet in the lake and the teams had to communicate to decode what to do next.
The decoded instructions gave the teams the location of a locked case, containing task 6, the 'sun block' card. They had a timer set for 1 hour, in which they could catch a sea creature to complete the task earlier. Both teams found the case and made an attempt at fishing.

Team #2 got serious, tying their reels to sticks and placing them strategically along the coast. Team #1 caught some sun, before deciding they'd go for catching a tadpole with their bare hands.
Catch of the day... One tadpole (returned to the water)
The teams improvised on cookware, creating extra sets of tongs using pairs of sticks.
The final task was 'light my fire'  - to light a fire using flint and BBQ themselves some lunch.

The teams found dry grasses nearby to use as tinder and built up their fires, before realising they really needed to remove everything to get the fire lit.

After many sparks and careful nurturing of the resulting flames, both teams had fires suitable for grilling and sat down to enjoy their flame grilled sausages.


Overall, everyone involved had a great time, and they all stated that the range of activities encouraged them to enjoy the outdoors. Only one would have agreed to do a standard hike beforehand, so the positive feedback from the other three was a big win for getting the kids outdoors. It was a great way to spend some time with the teens without them complaining...

We're waiting for summer to try out the next one, which will be based on the water tasks. We've already thought about some potential routes and locations and a few friends have expressed interest in joining.

We definitely recommend that parents give this task a go, the setup would be perfect for a camping trip, short walk or even an outdoor birthday party.
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How to Run the Amazing Outdoor Isolation Race

28/5/2020

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You can use the task cards in a number of different ways, from bringing one or two cards along when going walking or camping, to preparing and running a full amazing race for the kids and their friends.

  • Camping trips
  • Fishing trips
  • Walking or hiking
  • Exploring your local area

Considerations when running a full race:

Step 1:
Visit the area you wish to bring your kids alone, or do some research on the features.  Make sure you choose an area which is safe, with clearly marked routes and which isn't too long. We suggest racing for between 60 minutes and 2 hours, (with a break) depending on your childs age.

Step 2:
Read through the list of tasks and choose approximately 4 - 7 which will work well with the age of your children and the area you intend to run the race. Try to use a mix of active and leisurely challenges that take advantage of interesting terrain.

Also consider whether there is sufficient access for the locations you intend to hold the race, especially if they require equipment.

Print out your selected task cards, separating the parent information from the task cards. Laminate the cards if possible, to be able to reuse them.

Step 3:
Read through the parent information for each task. Purchase or acquire any required resources to run the race.

Consider also how you wish to present the clues. If the area you are visiting is reasonably quiet, or if you have another adult on hand to assist, you may be able to place the clues ahead of time in locked boxes or tied to trees. If so, you will need the appropriate locks or rope.

Step 4:
Plan the route using map, visit or knowledge of the area. Take a photograph of each clue location, mark it on a map or describe how to get there. The racers will need to know where to go next. Keep the location clues you create with the relevant cards so you know where to place everything.

Each activity will need a task card to be given to the team before they start, and a clue to be given to the team when they complete each challenge, to direct them to find the location of the next activity. Some activities will have built in clues to find the next one, such as finding instructions with binoculars and decoding clue cards.

Step 5:
If you have more than one child, or your child has a friend or family member they can form a team, otherwise you can be their teammate yourself.

Step 6:
If the area is reasonably isolated, and laws allow, you can set up the race clues beforehand, placing them in spots that won't be disturbed by passersby such as tree hollows or small clearings off the trail (make sure you don't leave anything behind)

Otherwise (or if you don't have the time/ ability) you can hold onto the clues, follow the team/s  and distribute them when they complete each task successfully.

Step 7:
If equipment is needed and be placed in advance by a responsible person, place it into a sturdy backpack to take along with the teams. If doing it this way you will need one set of equipment for each team.

Step 8:
If you don't have several teams involved to create competition, then set an an appropriate amount of challenge time to give the kids something to aim for.

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5 ways to use your circular printables

28/5/2020

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Included in your Amazing race party packages are a set of circular designs, which can be used in a variety of ways to decorate your Amazing Race party. Here are 5 examples of how you can use them:
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1. Have your local bakery print them with edible ink on wafer paper for fantastic looking cakes
2. Clip a hole in the top and use them as gift tags
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3. Attach them to toothpicks or straws to decorate different foods for homemade cocktail pins
4. Create paper rosettes using 30 x 30cm scrapbooking papers and attach the circles to the front to create cheap and simple party decorations.

See our pinterest account for instructions on how to make these.
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5. Use with a badge maker to create team badges for the participants .

image made with stock from  https://mockupfree.co
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The Amazing Outdoor Isolation Race

28/5/2020

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In the minds of my children, the boundary between fun and boredom so often lies at the end of the device charger. Sometimes, it seems like I’m at war with the wifi - an endless series of battles to push back against this addiction to devices.

With this period of isolation, we've needed fresh air, exercise and vitamin D more than ever, but the mere mention of such socially isolating fitness endeavours such as hiking or a mountain bike ride through the bush has been met with either blunt refusal, persistent debate or the opportunity to ‘make a deal’( which generally includes the bargain of semi-willing cooperation in return for… more time on electronics. )

Well, at least they can deliver a sales pitch?

So as I sat alone in the forest, enjoying the sunshine or the trickle of running water, I wondered what it would take to get my kids out and about. As I child I was surrounded by bush, and we spent hours exploring our echoes, learning how to whistle on gumleaves and finding new paths to our neighbours properties. Why were my own children so immune to nature?

And when I stopped wondering, I began thinking of ways around. I continued my walk, considering the spots that could provide entertainment for children; the small beaches beside the river, the distance the current took floating leaves, the places you could swim or sunbake on a sunny day and the unusual things you could find in the scrub when you looked a little closer. I noted them down, I pondered over them, and then I turned them into a game.

That weekend we ran the Amazing Isolation Race adventure, with my own teenagers and a couple of family members and friends, aged between 12 and 18 around a 6km long bush track nearby.
The competition made them fierce. They struck flint, dug up worms for bait, raced through an obstacle course several times and took selfies with some local sheep. But most of all, they enjoyed being outdoors, and then asked when they could do the next one.

Finally, I’d beaten the x-box.

I've shared an updated version here online, for anyone else battling boredom boundaries. It's appropriate for age 6+. You can get your copy here.

If you do run it yourself, please leave us a comment and/ or tag us on social media  - we'd love to know how it went for your family!
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How to Host an Amazing Race Party

15/4/2020

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The Amazing Race is one of the worlds longest running and most popular game shows, and with good reason. The mix of travel, teamwork and themes appeals to a wide variety of ages, interests and abilities. Amazing Race parties have the potential to be the most unique and memorable event you or your children have ever attended, but they require a significant amount of planning and preparation to test even the most organised and creative hosts.
 
The biggest challenge in running your own Amazing race is in adapting the format in a way which is recognisable to fans of the show, but works for your location, intended age group and dynamic. Strained relationships created under the stress of world travel, tight deadlines and difficult tasks might make for fantastic viewing, but they unfortunately don’t make for a great birthday party.
 
Kids Clique have run hundreds of Amazing Race events across Australia and Europe and we have plenty of advice for you to consider when planning your party. While all of our parties come with a host guide and planner with specific advice to help you get organised, we have attached some general considerations below.
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Theme:

You can create an Amazing Race event without a theme, and a series of unrelated tasks might be fun, but using a strong theme to align your challenges creates extra appeal and gives your event purpose.

Themes can relate to topics or values you wish to teach, personal values, interests or facts regarding the person/s whose event is being celebrated.
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Format:

There are a few main aspects to consider before choosing tasks for your party.

1. Will all teams follow the same route in the same order?

We would generally suggest that social events such as birthdays and bachelor parties keep all teams following the same route in the same order to maximise social interaction and ensure a fair competition. This means that challenges need space and equipment to accommodate every team at once if necessary and requires careful planning and supervision to avoid cheating.

Events with an educational purpose have more flexibility for teams to conduct different challenges in a different order and utilise more game elements. This style of play allows for more creative use of equipment as each task only needs to accommodate one team, but also requires careful organisation and supervision to ensure the planned routes allow for sufficient time to reset between parties.

2. Will the tasks be held across one or multiple locations?

Events held along complex routes, such as across neighbourhoods or cities will require more planning as you may need to coordinate with opening hours, local transport providers and location specific requirements. Multiple location events are most suited to older teenagers and adults.

Events in a single location, such as children's birthday parties or baby showers need to consider the location size and space available.

3. What is the event timeframe?

We generally suggest allowing for around 10 minutes per year of age for childrens parties (including the meal break), up to a maximum of 2.5 hours for adults. It is always better to finish earlier and leave your guests wanting more. Events that go for too long can lead to exhaustion, boredom and negative memories of the event.

For children this generally translates to around 3 - 5 normal challenges, 1 roadblock and 1 detour, leaving out the more complex elements of the game.

For adults we suggest choosing 5 - 9 challenges, using a combination of roadblocks, detours, intersections and standard challenges, plus a fast forward option, and including other game elements such as yields and u-turns.


Individual Challenge Considerations:

When it comes to children, we recommend ensuring every challenge you select is geared towards fun, and don't include activities that could be difficult or frustrating. Try to avoid using challenges with set answers if possible, as it becomes easy for 'losing' teams to copy answers from those in front of them. There's nothing worse than a party filled with arguments about who is and isn't cheating!

Try to have one challenge towards the end geared for catching up - this could mean a challenge type such as a pinata, where the earlier teams take more time to prepare the challenge for later teams, or a challenge where later teams can learn from the techniques of earlier teams, who complete much of the trial and error such as a stacking or building challenge or similar.

The below graphic lists some considerations when choosing challenges.

Food and Decorations:

Our printable sets include elements designed for decoration, including place cards, cake toppers and labels using the style guide as shown below.

The main colour theme is black and yellow, plus red, blue, pink and/or green.

Prop suggestions

  • World maps and Globes
  • Road signs and symbols
  • Photos or illustrations from around the world
  • Suitcases, filled or unfilled
  • Postcards and  stamps
  • Flags from around the world
  • Old or fake passports
  • Finger Foods from around the world
  • Models of famous monuments
  • Transport themed toys or models
  • Bikes, wagons or scooters

Use a world map stencil to turn the top of your cake into a world map, or have your local bakery print one of our designs in edible ink.

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Kids Clique Amazing Race style Guide


Check out our pinterest board for a variety of decoration ideas:

https://www.pinterest.com.au/kidscliqueincursions/amazing-race-themed-events/


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Tips for a Fight-free forced homeschool

25/3/2020

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With the rapid spread of the coronavirus, so many of us have been thrust into a homeschooling role with no warning, planning or preparation. Whilst teachers fight to adapt to the situation, parents are thrown right in the deep end.

A few years back I was forced into a similar situation, not through a killer pandemic, but because due to school age differences after moving interstate I was faced with my children repeating a grade and a school with no interest in fixing the situation.

Homeschooling 3 children with different ages, interests and abilities was a herculean task, and my fantasies of focused children sitting quietly at their desks completing sums quickly evaporated. Everything they didn’t want to do was too hard. All of them needed constant help (i.e me doing it for them) and if they weren’t busy fighting, they were equally busy complaining.

It took some to figure out, but eventually I got through it, and I’d like to share some tips here for everyone going through the same situation.

The most important idea I’d like to share is that what works in the classroom, may not be what works well at home. Kids often aren’t used to following school- style rules at home, and many will resist fiercely. The best way to get through this with your relationship intact is not to attempt to replicate a school environment, and to find ways to make study enjoyable and cater to your children’s individual interests. If the children are enjoying their studies they won’t even notice they’re learning.

1. Take the opportunity to get hands on

Unfortunately in a classroom of 30 students, opportunities to get hands on can be limited. Much of the maths curriculum, such as geometry, measurement and finance relate more to day to day hands on tasks than to worksheets. You can kill two birds with one stone by introducing some cooking lessons into your social distancing — life skills and measurement! We did cooking once a week, encompassing a huge amount of maths, problem solving and comfort eating. Here’s how to include it:

  • Preparation/ Problem solving and Arithmetic — Find a supermarket catalogue or online shopping portal (or create your own). Give the kids a small selection of recipes to choose from and a budget. Tell them they have X dollars to spend on cooking afternoon tea/ dinner and that they can keep/ spend the change on something they want. Or have them work out how much to charge you for each slice of cake and work out their profit. Ask them to work out the cost of each recipe, and which one would give them the most left over and watch as they add, subtract etc in the hope of collecting more money for themselves. More advanced learners can work out costs based on actual ingredient amounts ( i.e if a 200g bag of flour costs x and they need 50 grams, how much does the 50g cost?)or work out percentage price differences between different stores.
  • Cooking: Let the kids assist in choosing a recipe appropriate to age group and rewrite any measurements to suit. Younger kids can handle measurements such as half a cup (they can also observe volumes increase as you add the measurements together), older children can work it out in grams. Add in some problem solving for the most capable (Double the recipe, or adapt a 4 person recipe to 3 people )
  • Reporting: While they are waiting for the food to cook, or after finishing their meal, have them write out a taste report, journal or rewrite the recipe for a younger sibling. Older children could also research traditions and cultural considerations regarding the meal, such as where the recipe comes from, how it was traditionally served etc.
  • Serving: Make use of serving sizes and cakes to learn about fractions.

2. Make learning Fun with family board games

Every time I picked up a maths worksheet, my son would tell me it was too hard. He would spend 45 minutes complaining about completing a worksheet and 15 minutes finishing it. That was until the first game of monopoly. Suddenly a kid who would whine incessantly that he couldn’t add 2 + 2 was the resident loan shark, dealing change like nothing else.
These are my favourite games and adaptions for education, your kids won’t even realise they’re learning…

  • Monopoly — make your kid the banker for some fast maths improvement. For older children, cut up some age appropriate worksheets and change all of the rents and property values to maths problems at their level to keep up the challenge.
  • Uno cards or similar — Each player gets 7-10 cards in hand, randomly drawn. The objective of each round is to create the largest sum possible with your cards in hand, ignoring symbols. Players should always draw back up to their hand limit after each turn. For example if you have the numbers 2,3,4,6,7,7,9 in hand you can make the sum 3+4 = 7 or 9 x 7 = 63. Older kids soon work out that multipying high numbers gives you the highest figures and start to commit those timetables to memory. The winner of each round gets a token, and the most tokens at the end of the game is the winner. Kids love to get competitive…
  • Dixit (works with 3 or more players) — Every parent, teacher and art lover should own this game. Seriously!! There is so much you can do using these cute and quirky cards. The game is incredibly simple. You have 6 cards in hand, and take turns to choose a card, describe it and wait for all the other players to try to match your description with their own card. The resulting cards for each round are shuffled and each player guesses which card belonged to the original player. Following the standard game rules, you can teach grammar by specifying different grammar rules to apply to your clues. I. e clues must be verbs/ adjectives/ nouns. You can use new word lists to increase vocabulary. You can insist clues are written down to encourage spelling… The cards are also perfect as creative writing prompts. I use them every day in my ESL classroom also.
  • Ticket to Ride or Pandemic — Great for rote learning geography, these games are played on a map of the country/ region/ world and are perfect for learning countries, capitals and locations as you play. To add some history or cultural learning, have your children research one of the routes or locations they encounter in the game.
  • Diamant/ Las Vegas/ Zombie Dice/ No thanks (Works best with 3+ players)— Teach some probability with these risk/ reward based games for older children. Calculate the odds and use maths to determine the best move. These are also great for discussing the perils of gambling with older children.
  • Scrabble — Practise spelling with scrabble and scrabble junior. For younger kids, lay out the letters of their spelling words on the board as a guide and have them collect the letters to make each word in one turn.
  • Pictionary — this can easily be played without actually having the game.Before playing, have your children use a dictionary or first words type book to find a selection of words. This is also a great chance to find new spelling lists, learn the meanings of new words or work with grammar. You then take turns to draw a word and draw, build or craft it while the other players guess what you have created. You can also play with lego or blocks for an extra challenge.
  • TIME Stories/ Tales of the Arabian Nights — These story based games for older children are great for encouraging reading. They work like a combination of choose your own adventure and game. As a bonus, both are historically themed for cultural and historical immersion.
  • Ubongo — A 3D tangram style game that has you racing to create the shapes using the pieces you have. Great for developing spatial ability and problem solving skills.

3. Make use of online resources

There are many curriculum aligned resources, mostly focussing on online worksheets, comprehension or games. I tend to suggest using them sparingly to keep up the interest levels and ensure they are an effective last resort to keep child/ ren occupied when you have urgent things to do. These are the sites I found most innovative and which kept the kids attention:

  • Outschool https://outschool.com — Subscribe to this website for some incredibly innovative and creative lessons run by teachers from around the world.
  • Math Prodigy https://www.prodigygame.com/- An appealing battle style game using math problems to launch attacks. Perfect for the game addicts.
  • Duolingo https://www.duolingo.com/ — Use the time to learn or practise a new language. Almost every language is available and the gaming style format and repetition work well for children.
  • Various sites — Have your child complete an online Myers Briggs personality test for children. The results can give some great insight into learning approaches and strategies as well as helping older children learn about themselves and relate to others.
  • Book and Movie combinations — Kids love any excuse for a movie night. Offer them a movie as curriculum on the condition that they read the book first and have them discuss, compare and contrast the differences and consider the reasons for the difference. Bonus task — have them tell or rewrite their own version of the story or make up what might’ve happened had a key scene changed.

4. Experiment with items you have around the house.

  • Take apart old electronics and have a look at the components inside. Learn how to use tools to unscrew and see if anyone can manage to put it back together. Bonus if you have any IKEA type projects available
  • Find books your child will enjoy and take turns reading a page or chapter. Even the most reluctant readers can be swayed by books about their favourite topics (for my kids it was vampires, mental health and minecraft respectively which got them reading…) Comprehension is easily assessed by asking them to tell you about the story.
  • Have a lego building challenge — give the kids some science based challenges such as bridge building, marble/ mini golf runs, levers, cranes or anything else that involves experimentation.
  • Experiment with water. What boats can they build to hold as many marbles as possible, how does weight change underwater, what does the same volume look like in different containers, how does water flow on different surfaces, how does a paddlewheel work. Experiment with bubbles, marbling and mixing.
  • Have your child design a treasure hunt for you to solve. Have them write all of the clues in rhyme, create a map of the house or learn to navigate using a compass for directions. Create one for them using language just above their reading level. They’ll recall the meaning of words far more accurately when they are associated with treasure.
  • Fix, decorate or repaint an old piece of furniture or toy to place in their bedroom.
  • Buy some seeds and plant a herb garden. Let younger children follow gardening instructions such as planting 2cm deep or 10cm apart. Let older children measure or graph plant growth against time and maintain the garden. Teach them to use the herbs in cooking.
  • Build 3D shapes from old cardboard boxes. Have fun with problem solving, by creating shapes with different areas and volumes. When you're done, use the boxes to build a fort.


5. Check out our range of printable fitness mysteries, stories and cards at https://www.kidsclique.net/downloads.html


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Jungle Yoga

8/3/2020

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The last few weeks have been incredibly busy as our team juggles preparation and maintenance for the upcoming school holidays as well as preparing content for our newest product range.

Every now and then we're told by parents, schools and services that they would love to run a wider variety of programs in - house, but they find there is simply a lack of planning time, money and resources available to do so. Preparing a combination of engaging content and eye - catching design is an exhausting task taking many hours and free content is often limited in scope or of poor quality.

So we've stepped in and done the hard work for you. Our programs are exciting, innovative and visually appealing and have been run in thousands of schools, services and venues around Australia and base formats have been heavily tested with a variety of age groups. Our team of designers, writers and educators are working together to give children the best experiences and give you the credit.

Here is a sneak peek of some of the artwork for our jungle yoga safari cards - be sure to check out our launch specials!
This set will be launching next week as downloadable cards for instructors and educators. There are twenty cards in total, complete with individual yoga stories and pose inclusions. They will be  joining our current range of downloadable programs including spy school, code red cards and monopoly fitness challenge!
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Giant Games FAQ

5/2/2020

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I get a lot of questions about our giant games range so I've decided to put up a small FAQ here.
If you have any questions not yet answered please let us know in the comments and we will answer them as soon as possible!

Should you choose a supervised or unsupervised session?

We have two options for our giant games range. Supervised sessions or free hire.

Our giant games are not too complicated. Most people working regularly with children are aware of how to play games such as Scrabble and Snakes and Ladders.

We don't structure our giant games sessions. Both session types allow for free play by children, so there is no difference in the way that a supervised session or a hire only would run. That doesn't mean that there is no reason to choose a supervised session, however.

The benefits of choosing a supervised session are as follows:

1. Risk - As a hirer, you have full responsibility for supervision of the equipment and participants. Each giant game costs thousands of dollars to produce, and causing damage to one of the mats or custom equipment could be expensive. There have often been times we have given comprehensive safety instructions to a supervisor on duty during drop off, however by the time we return, several staffing changes have taken place, and we find children using the equipment in a manner that may cause damage or injury. Unfortunately certain people can be far less rigorous with ensuring the safety of equipment in which they have no personal financial interest or consequences.

Our staff know the intricacies of the equipment, the weight limits, the do's and dont's and the capacity and take full responsibility for the equipment in supervised sessions.

That said, all equipment is commercial grade and capable of withstanding the demands of large groups. In the two years we have hired out giant games in their current forms, there have only been two instances where minor damage has occurred.

2. Engagement - Our staff run hundreds of sessions of giant games each year and we have an excellent understanding of how to keep kids engaged after the initial excitement wears off. We know how to adapt rules to suit different agegroups, group sizes or timeframes and we have some creative ideas on how to use the equipment in different set ups to increase the variety on hand. Plus we are always on hand to remind participants of scoring rule clarifications.

3. Time flexibility - The games take up a huge amount of space, and must be kept sheltered from weather. Hires are almost always dropped off and picked up only at the beginning and end of the day. Sometimes it's not convenient to have such a large equipment set up left in place all day, and you want to make sure the equipment arrives and departs within a certain timeframe. In this case it is better to choose a supervised session, in which case you can guarantee that the equipment will be packed up and out of the way immediately after finishing the session.


What are the space requirements?

The giant games range in size from smaller 1 x 1m sized giant games to our custom creations up to 10 x 10 metres in size. Several games are indoor only, but all must be kept sheltered from weather and must be returned clean and dry.

Exact games depends on location and number of children in attendance, but a standard set up for a group of 30 children includes 1 main game (snakes and ladders, trouble or monopoly fitness), 2 secondary games (guess who, cluedo, candyland, scrabble or twister) and 3 smaller games (pick up sticks, jenga, connect 4, battleships

The games and size requirements are as follows:

Snakes and Ladders 8 x 8 metres - Outdoors OK (no dirt or mud) , Equipment does involve minor climbing so soft landing surface preferred for safety reasons. The weight of the equipment means it is resistant to wind but must be moved immediately in case of rain.

Trouble 8 x 8 metres - Outdoors OK (no dirt or mud), Any surface. Cannot be played in wind. Equipment will not be damaged by rain, but needs to be dried if wet.

Monopoly Fitness 10 x 10 metres - Outdoors OK (no dirt or mud). Gameplay involves exercises so soft surface preferred for safety and comfort. Cannot be played in wind. Equipment will not be damaged by rain, but needs to be dried if wet.

Guess Who minimum 5 x 10 metres - Indoor only

Scrabble 6 x 6 metres - Indoor only

Candyland 5 x 8 metres - Outdoors OK (no dirt or mud). Spinner not suitable for use in windy conditions but can be replaced with dice if necessary. Cannot be played in wind. Equipment will not be damaged by rain, but needs to be dried if wet.

Cluedo 5 x 8 metres - Outdoors OK (no dirt or mud). Cannot be played in wind. Equipment will not be damaged by rain, but needs to be dried if wet.

Twister 4 x 4 metres - Outdoors OK (no dirt or mud). Cannot be played in wind. Equipment will not be damaged by rain, but needs to be dried if wet.

Battleships, Jenga, Connect 4, Pick up sticks less than 1 x 1 metre each - Outdoors OK (no dirt or mud). Equipment cannot get wet. Connect 4 cannot be played in wind.

How long does it take to set up and pack down?

Giant games is a large equipment based workshop, with a lot of components. The set up time depends on the parking and access available, but generally takes 30 -  45 minutes if there is a place to unload within 20 metres of the setup location without any impediments to trolley access. If the location is further away it could take up to 1.5 hours.

If there are any major access impediments (stairs, narrow entrances or lack of suitable parking)  please discuss with us prior to booking as the session may not be suited to your location, or cost may be increased to allow for extra staff to help lift equipment in places where trolleys cannot be used.

The space where your session is to be held will not be accessible during set up or pack down as heavy equipment needs to be moved around.

Please ensure set up and pack down time is allowed for when booking giant games sessions as access delays could affect play time available.

How long does a session run for?

1. Supervised sessions

Playtime for a half day session is generally 1.5  - 2.5 hours depending on access. For a morning session we aim to arrive at 7.30am in order to have the equipment ready by 8.30am for free play. We commence pack up between 11 and 11.30am depending on access with the aim to leave prior to 12pm

Afternoon sessions have expected arrival at 12.30pm, ready for play by 1.30pm. Pack up commences at 4pm to leave by 5pm.

The giant games can have approximately 50 - 60 children playing at one time. Younger children will generally play for a maximum of 60 - 90 minutes and older children will generally play for a maximum of 90 - 120 minutes.

If you anticipate more than 60 children in attendance, we would suggest booking an afternoon session, as the session can always stay set up for longer if needed to allow for 2 groups
i.e 1.30 - 2.30pm for younger students then 2.30 - 4.30pm for older children.

2. Hire only sessions

Hire sessions may be half day or full day, depending on the size of the group and our bookings schedule. Our instructors will generally drop off equipment first thing in the morning, run workshops throughout the day and pick up the equipment their other bookings are completed. This helps us keep costs down on hires.

Groups of less than 40 are guaranteed a half day session, but may be designated full day if staff have other bookings. Groups of more than 40 will be booked in for a full day hire. Full day hire pick up is between 3pm and 5.30pm.

3. Commercial sessions

Multi day supervised sessions in single locations such as events or commercial and retail premises allow for 6 hours of supervised hire with one staff member, including a 30 minute break.

How much does it cost?

Supervised sessions:
$13 + GST per child per half day session. Minimum charge $429.
Bookings of more than 60 will be offered extra time depending on expected and final numbers.

Per child hire sessions:
$10 + GST per child per half day session. Minimum charge $330.
Number of games and hire length will be customised to suit your group

Private hire - small groups or events such as weddings or birthday parties -
Standard kids package $300 + GST (1 main game, 2 medium games, 3 smaller games);
Small package $150 + GST (1 medium game plus 3 smaller games);
Individual Games from $50 + GST

Commercial fixed rate daily hire:
$790 + GST - 6 hour hire of standard package (1 main game, 2 medium games, 3 smaller games)

Commercial multi - day hire:
$790 + GST per weekday includes 1 staff member for 6 hours, with 5.5 hours maximum event time.
Extra staff $250 + GST per additional supervisor per day.
Weekend/ Public holiday rate add $150 + GST per day

Fundraisers:
Please contact us with details of your event, expected attendance and fundraising goals. Rates commence at 25% of revenue raised.

What are the terms of hire?

Please see our terms and conditions tab in the above menu

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