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  • Home
    • About Us
  • Programs
    • Downloads >
      • Amazing Race Printables
    • For Schools >
      • The Amazing Race
      • Round the World Dance
      • Maths in Mini Golf
      • Ma (th) gicians
    • For OSHC >
      • Hip Hop: Evolution
      • Round the World Dance
      • Code Red
      • Monopoly Fitness
      • Abracadabra
      • Beat Busters
      • Film and video
      • Pop, Lock and Bop
      • Actors Guild
      • Make a mini album
      • Ebbs and Flows
      • Superhero Yoga
      • Mini Golf
      • Clue - Do
      • Giant Games
      • Survivor
      • The Amazing Race
      • Muay Thai Madness
    • For Child Care >
      • Superhero Yoga
      • Round the World Dance
      • Code Kinder
    • Private Events and Birthday Parties >
      • Childrens party ideas
    • Events and hire >
      • Giant Games Range
  • Terms and Conditions
  • Contact
    • Contact
    • Work with us
  • Blog
  • Shop

Code Red

The Details

Best suited to:

Ages 5 - 12 in a varied age group (OSHC) setting.

Grades K - 6 in a single age group (school) setting.

Ages 3 - 5 standalone or as part of a mixed program

Groups of less than 50

Picture

Resources required:

Access to suitable indoor or outdoor space for expected number of children with a suitable landing surface i.e soft fall, grass. Please notify if session is to be run on concrete so activities can be adapted.

Access to electricity preferred but not necessary.

Code Red is an army themed fitness program perfect for all ages. Run by our fierce but funny drill sergeant, children will use both mind and body to solve a series of mental and fitness challenges and rise to the challenges of moving up the ranks from cadet to commander (term programs only). 

Our newest program, Code red spy school, is a spy themed fitness program where we get our trainee spy school students to practice spy commands, complete a laser maze, shoot at targets and solve a mystery!
Pricing per student 30 to 100 students:

60 minute workshop               - $7.50+GST
90 minute workshop (including combinations)                       -  $10.00+GST

Term program (per week)      -  $5.00+GST

Discounts may be available for multiple, consecutive or final session bookings.
Pricing for groups of less than 30:

Flat rate  for 60 min session  - $225+GST
Flat rate for 90 min session -   $300+GST

Pricing per student for groups of 100+ students:

60 minute workshop               - $5.00+GST
90 minute workshop               - $7.50+GST
 

Downloadable programs:

Licenced for personal use:
Licenced for single entity commercial use (one location):
Licenced for commercial use by a group of users:  Please contact us to discuss

Available in all states*

Enquire Now
Curriculum Outcomes K - 2

Mathematics - K
Establish understanding of the language and processes of counting by naming numbers
in sequences, initially to and from 20, moving from any starting point (ACMNA001)
Connect number names, numerals and quantities, including zero, initially up to 10 and
then beyond (ACMNA002)
Represent practical situations to model addition and sharing (ACMNA004)
Mathematics - 1
Develop confidence with number sequences to and from 100 by ones from any starting
point. Skip count by twos, fives and tens starting from zero(ACMNA012)
Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts (ACMNA015)
Mathematics - 2
Solve simple addition and subtraction problems using a range of efficient mental and
written strategies (ACMNA030)
Health & Physical Education K - 2
Identify personal strengths (ACPPS001)
Name parts of the body and describe how their body is growing and changing
(ACPPS002)
Practise personal and social skills to interact with and include others(ACPPS004)
Identify and describe emotional responses people may experience in different situations
(ACPPS005)
Identify actions that promote health, safety and wellbeing (ACPPS006)
Participate in play that promotes engagement with outdoor settings and the natural
environment (ACPPS007)
Practise fundamental movement skills and movement sequences using different body
parts and in response to stimuli (ACPMP008)
Participate in games with and without equipment (ACPMP009)
Explore how regular physical activity keeps individuals healthy and well(ACPMP010)
Identify and describe how their body moves in relation to effort, space, time, objects
and people (ACPMP011)
Cooperate with others when participating in physical activities(ACPMP012)
Test possible solutions to movement challenges through trial and error(ACPMP013)
Follow rules when participating in physical activities (ACPMP014)

Curriculum Outcomes 3 - 6

Health & Physical Education - 3/4
Participate in outdoor games and activities to examine how participation promotes a connection between the community, natural and built environments, and health and wellbeing (ACPPS041)
Practise and refine fundamental movement skills in different movement situations (ACPMP043)
Perform movement sequences which link fundamental movement skills(ACPMP044)
Practise and apply movement concepts and strategies (ACPMP045)
Examine the benefits of physical activity and physical fitness to health and wellbeing (ACPMP046)
Combine the elements of effort, space, time, objects and people when performing movement sequences (ACPMP047)
Adopt inclusive practices when participating in physical activities(ACPMP048)
Apply innovative and creative thinking in solving movement challenges(ACPMP049)
Apply basic rules and scoring systems, and demonstrate fair play when participating (ACPMP050)
Health & Physical Education - 5/6
Practise specialised movement skills and apply them in different movement situations
(ACPMP061)
Design and perform a variety of movement sequences (ACPMP062)
Propose and apply movement concepts and strategies (ACPMP063)
Participate in physical activities designed to enhance fitness, and discuss the impact
regular participation can have on health and wellbeing(ACPMP064)
Manipulate and modify the elements of effort, space, time, objects and people to perform movement sequences (ACPMP065)
Participate positively in groups and teams by encouraging others and negotiating roles
and responsibilities (ACPMP067)
Apply critical and creative thinking processes in order to generate and assess solutions
to movement challenges (ACPMP068)
Demonstrate ethical behaviour and fair play that aligns with the rules when participating
in a range of physical activities (ACPMP069)
* Availability in regional or rural areas may be limited by staff availability and willingness to travel. If you would like to register your interest for programs in these areas please let us know via contact form. We may be able to combine bookings in your area or utilise equipment travel periods.

Locations:

Cairns
Townsville
Rockhampton
Mackay
Sunshine Coast
Brisbane
Gold Coast
Newcastle
Southern Highlands
Sydney
Canberra
Melbourne
Geelong
Hobart
Adelaide
Perth


What Our Clients Are Saying

 "A big thank you to you and your team for coming out to us over the last 5 weeks!
 
I have received so much positive feedback about the instructors, they did a fantastic job addressing the variances within the group.."

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